S E A R I N G P A I N
VERSUS PRIESTESS OF THE MOON
-Bring a Shade with your army so the PotM can't Shadowmeld.
-Priestess of the Moon = PotM
-The PotM is really just a souped up Archer.
-Just use some quick focus-fire, or Sleep and surround here to kill her fast.
-There's nothing you can do about Scout. That stupid Owl just won't die.
-Nothing much about Searing Arrows either. It just makes the PotM stronger.
-Trueshot Aura just helps ranged units. If you see that the PotM has gotten
this, they're probably going Archers
-Starfall can be canceled by any interruptions spell
T H O R N Y S I T U A T I O N
VERSUS KEEPER OF THE GROVE
-Keeper of the Grove = KotG
-Cast Anti-Magic-Shell on your heroes so that the KotG cannot use Entangling Roots on you.
-The KotG harass is a pain. If at all possible, try to surround him with Ghouls, although it is difficult.
-Be warned that Entangling Roots interrupts Channeling spells, and stops units from teleporting (Scroll of Town Portal).
-Don't use a Scroll of Town Portal if one of your heroes is entangled. They'll get stuck.
-Treants from Force of Nature are stupid. Just dispel them or run away until they disappear.
-Thorns Aura is pretty stupid too. Use ranged from the beginning if you scout and find a KotG.
-The KotG isn't very powerful, so just use focus-fire/Tri-Nukes to waste him fast.
-If he starts casting Tranquility, interrupt it FAST. You obviously don't want any healing going on.




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