V E R S U S O R C S
These are strategies that are particularly effective against Orcs. If you have
any ways to destroy Orcs or counter Orcs strategies, send them to me!
~~~BASIC TIPS~~~
-If your opponent is getting lots of spellcasters, get Destroyers.
-If Witch Doctors are spamming wards, just use Devour Magic (Destroyer) to wipe
them out.
-Keep a Shade with you so you don't run into a Stasis Trap Ward.
-Don't plan on massing Frost Wyrms, because a Batrider can just use Unstable Concoction and blow your Frosties back to the stone-age.
-If an enemy Shadow Hunter is casting Big Bad Voodoo just use Impale to interrupt the spell.
-Leave a Shade in your base so Wind-Walking Blademasters don't harass you.
-From the start of the game, build your base in a sort of maze with your Crypt
and Altar blocking your Ziggurats which are blocking your Gold Mine. This makes
it a pain for harassing Far Seers to micro their wolves through every thing. And remember to upgrade the Ziggs into towers so they can destroy any Wolves that
sneak in.
-Don't mass Ghouls. A Chain-Lightning trained Far Seer and a Tauren Chieftain can easily exterminate Ghouls. Stick with Fiends.
-Bring a Shade with your army so a Windwalking Blademaster can't escape battle.
-Early game, Grunts will mop the floor with you. It's best to creep and just try
to avoid the Orcs until tier 2. Don't rush.
-Hot-key a few ranged units (A group of 2-4 Gargoyles are good) and use them as
"ward-hunters". Whenever a Ward is plopped down, have them focus-fire and
destroy it fast.
-If the enemy uses Raiders have your Necros Cripple them. A really irritating tactic (That I use when playing Orc) is to lead you out of your base, Ensnare about all of your guys, then rush in and destroy a few buildings! Therefore, Cripple them to slow them down.
-If enemy Raiders are rushing at your Necros, Cripple them and run! Raiders do Siege damage so they'll mop the floor with Necros. (Thanks to the Silver Skull)
-When attacking the Orc base, get the Burrows early. Not only will it stop the
static defense, but it also cuts off their food.
-Use ranged units to attack buildings while the melee units fight the enemy.
Those spikes can hurt.
~~~MY FULL STRATEGY~~~
For Orcs, you must decide early what to do, as your early strategy can determine
the rest of the game. After playing numerous games with your brother, you should know whether he likes to harass or not. If he does not harass, go with Crypt Fiends, and use either a Death Knight or Crypt Lord. If he does harass, get a
Dreadlord and focus on Ghouls. If he harasses with a Far Seer, get a
Far Seer with Ghouls and the Dreadlord, and start ripping him up. With some practice you'll be able to completely surround him, and attack him until he dies
or teleports away.
If he harasses with a Blade Master it's slightly more annoying. Try and Sleep+Surround again, but make sure to have a Tomb of Relics before hand. If he
Windwalks, buy a Dust of Appearance, and sprinkle it to attack. It may take some
practice as a Windwalking BM is quick and tough to surround, but you'll get it.
If he does not harass, you'll want to try and avoid confronting the Orcs early game. Grunts with Speed Scrolls can take down Fiends, and Ghouls die to Orc AOE spells (War Stomp, Shockwave, Chain Lightning... etc). Creep normally while
teching, and work towards tier 3. You'll probably plan on getting Destroyers eventually for devouring Bloodlust and Healing Wards. The Orc will most likely get casters, so always kill the casters first, then the main force. A Blademaster is best left alone as many of his spells are based on avoiding damage, and you probably won't kill him. Focus on the army first. A Tauren Chieftain isn't that tough at low levels (Unless you went Ghouls, in which case he'll rip them up), but later on he's a huge annoyance. Far Seers and Shadow Hunters fall to tri-nukes. Eventually, you may want Frosties, as Tauren will probably be attacking, and they will get slaughtered by Frosties.




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